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Spoiler Articles

Batman Special Issue

I joined the Spoiler writing team and my first assignment was BATMAN. This issue from 2023 was meant to hype The Flash movie which co-starred Michael Keaton.

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With 2 articles by Matthew Timpanelli

No Kill Rule

Batman’s essential rule of no killing came before the formation of the Comics Code Authority in 1954. Early DC comics weren’t bound by the constraints of these rules and when Batman first appeared in 1939, he was ruthless and had little concern for the lives of his enemies. In Detective Comics #27, his first appearance, Batman punches Alfred Stryker into a vat of acid after the man assassinates his business partners. It wasn’t until Batman #4, when Batman instructed Robin not to use the blade of a sword against pirates, that the moral code of Batman was introduced. According to Bob Kane, the inclusion of Robin interested children in the early graphic novels and the new audience elicited complaints from parents that Batman was too violent. This shaped Batman’s character and became a common plot device in many stories to come. Batman has rarely broken his own law since the early 1940s, but it doesn’t stop him ignoring some of Gotham’s laws like breaking and entering, using excessive force and many other crimes Bruce Wayne himself commits while seeking justice as a masked vigilante.

This issue of non-killing is one that is relevant in our own justice systems in the real world. While some governments allow execution of certain extreme cases, others like Batman, vow to never cross that line. It is an issue widely debated in our society. One may ponder if there are crimes committed that are unforgivable, or if a person is so evil that they have no chance of rehabilitation. An irredeemable crime does not necessarily require the death sentence, as indefinite incarceration might actually be a worse punishment than death itself. However being so unremorseful that one has no hope to change their evil ways, leads society to make a decision to protect themselves for fear of what this person may do in the future if left to remain among us.
Bruce Wayne has most likely never forgiven his parent's murderers as it has shaped who he is today. But it has not forced him to execute those who he believes are guilty of similar or worse acts. The Joker, for instance, is one of Batman's fiercest enemies who is defined by his love for chaos. He is a true psychopath driven by his desire to prove philosophical points without regard for human life. His mere existence in the universe puts everyone in danger, yet Batman locks him up rather than ending his life. One may argue that this is naive of Batman because it is likely that the Joker will just escape as he has time and time again to cause more destruction.

Why then does Batman continue to make this decision? Is it because he feels responsible for making the Joker who he is today? Is it that he seeks to undo what transpired all those years ago when his foe fell into a vat of acid while trying to flee Batman's violent justice? Perhaps he feels that everyone, even the worst of us, should be given the opportunity to change and he believes that The Joker has the capacity to be a different person. Maybe this belief that one can change is something that he hopes society itself can adopt so they can forgive Bruce Wayne for his own mistakes.

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Written by Matthew Timpanelli

A Plan Gone Wrong

As a human, Batman has many flaws. From his psychological issues to his obvious physical limitations he is not perfect by any means. Surrounded by superhumans like Superman who is virtually unstoppable, Batman needs to be extremely resourceful to be successful. He also needs to be ready for anything, making him the most prepared superhero with a counter to every scenario that may play out.

However on many occasions Batman has failed. The murder of his parents led him to don the cowl in his search for justice. He made a promise on that fateful night when those closest to him were taken away, to never be helpless again like that boy in Crime Alley, surrounded by his mother’s scattered blood stained pearls. For the DC universe's most prepared superhero, how then is it that this has happened again and again. Perhaps it is his compassion for others like him that inspires Batman to lead them down the path of vengeance.

Batman takes on a partner early in his crime fighting career, he witnesses Dick Grayson become an orphan when his parents are murdered in a gymnastic accident orchestrated by Tony “Boss” Zucco. Dick becomes Robin, the world's first superhero sidekick when Batman takes him under his wing. He later breaks away from Batman and remakes himself as Nightwing, following in the footsteps of his mentor. He has a successful crime fighting career himself in Bludhaven, worthy of succeeding the Dark Knight’s legacy. All is well and good when things go right, but they don’t always go as planned like in the "Death in the Family'' storyline. Jason Todd is killed by the Joker and Batman once again is helpless to prevent someone close to him from harm. Batman then feels responsible for leading Jason down his familiar path of vigilantism, but it doesn’t stop him from making the same mistake with his future companions. Many others close to Batman have been targeted and have fallen after he lost Robin to Joker many years ago.

Actually most of Batman's sidekicks are killed during Batman’s watch as well as others that are related to Bruce Wayne. Barbara Gordon is paralyzed by the Joker in “The Killing Joke”, even Alfred, his mentor and closest friend, could not be saved by Batman in recent events. As you can see, being in the Batman family is clearly dangerous. As much as he would like to avoid the collateral damage, perhaps without his circle of collaborators Batman couldn't be as prepared as he needs to be. In his search for justice he often uses the help of those around him to compensate for his lack of superpowers, drawing in a network of people that are often put at risk so that Bruce Wayne can battle crime. However, having a cast of characters close to him gives his enemies an opportunity to strike when Batman himself is hard to reach. His need to protect others draws him closer so that they can access Batman when he is most elusive. Batman's greatest tool, his obsession with preparation, may be his greatest weakness after all.

Zombie Issue

Almost Dead Comic
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This issue about zombies came before the release of Galaxy's comic release "Almost Dead" on ABLAZE publishing.

Anatomizing Zombies Piece by Piece

Greetings, fellow aficionados of the grotesque. Step into the haunting corridors of the cinematic realm, where the ghoulish figures that have captured our imaginations for generations, dance with shadows as they project into popular culture. Prepare to defend yourself as we unearth what composes, or perhaps, decomposes these relentless fiends, zombies. The decaying, yet formidable reanimated corpses that have broken through the silver screen for almost a century since the release of "White Zombie" in 1932. While zombies and their closest relatives may have had much earlier beginnings that date back to biblical times when Ezekiel, Isaiah, and many other writers told various stories of the dead coming back to life, it wasn't until 1968 when George A. Romero created "The Night of the Living Dead” where the phenomenon of zombie fandom began to take hold.

1: The Modern Zombie
Inspired by the 1954 novel "I am Legend" by Richard Matheson, Romero's cult classic portrayed these ungodly creatures as a slow lumbering collection of bones and flesh that will stop at nothing to terrorize the Pennsylvania farmhouse where the main characters take refuge. Their expired bodies still seek sustenance from those who are among the living by feeding on their juicy flesh. This morbid affliction is contagious as Karen mutates into a zombie herself in the groundbreaking apocalyptic motion picture. The plot explains that these monsters may have been the result of the dead coming in contact with radiation, a theme that seems to inspire many of our end of times narratives. Romero's version of a zombie has surely traumatized our entire world as the controversial film infected our nightmares and has transformed into our most common depiction.

2: Scientific Abominations
Before Zombies were popularized there were stories of the undead like Mary Shelley's "Frankenstein" that while technically not a zombie, still possess all the qualities of their sluggish brethren. Experimentation has often led to the creation of these horrible leviathans where an ambitious scientist attempts to bring someone back from the afterlife or in the case of Frankenstein, attempts to create life by taking pieces of the dead and combining them together to make a superior species. While our flat topped friend may not have the insatiable hunger to feed on the living, many of his characteristics match our modern view of a zombie and have certainly inspired other scientific atrocities in cinema and while some may debate the difference between a living dead and zombie genres, I wouldn't recommend that you ask the undead how they identify. They probably wouldn't give you any more than a grunt or a growl.

3: Contaminated Zombies
Related to the scientific category, are the films that imagine a world where humanity contracts a virus that takes over the body and turns them into a super-powered threat to the earth. These parasitic entities are commonly hive minded and communicate with each other through ESP as they take arms against all that is pure in an all out war of survival of the fittest. These types of monstrosities tend to break out of their sloth-like compatriots tendencies, as they possess different abilities as they adapt to their environment in an attempt to be the superior race. We can find these types of zombies in video game-inspired movies like "Resident Evil" and "The Last of Us". Whether it be a fungus or a viral agent, it makes little difference when all your neighbors start seeing you as a 3-corpse meal.

4: Paranormal Zombies
The origin of the term Zombie may be from a Haitian myth, where voodoo practitioners used deadly neurotoxins in small doses to induce zombie-like ailments and cause paralysis or a coma. Movies like–Wes Craven's "The Serpent and the Rainbow" in 1988–have used this real world example to haunt audiences by bringing Zombies one step closer to home as they learn about the history of this dark recollection of zombie-powder prescribers. These types of brutes are often puppets controlled by their creators who have taken hold of their souls before they are passed into their final resting place. The threat of these cursed entities lies with their undying need to appease their masters, making them impossible to stop without breaking the hex that could free their spirit. These zombies differ from our modern interpretation of the classic zombie, because of their ability to perform non-mundane tasks and often possess the intelligence of their puppeteer.

No matter how we define them, they creep closer to our subconscious, frightening us with their horrifying tales of perversion. Don't bother hiding, because much like their haunting tendencies, their popularity seems to find us wherever we are. The zombie contagion has spread and cultish followers have formed a frightening number of diehard hordes. Zombies aren't going away anytime soon and they may even come knocking down your door. Dear reader, my advice to the living is to cherish your every moment because someday soon we may be surrounded without escape from this ever-growing corporal corruption.

Mandalorian Issue

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This issue was released in anticipation of the 3rd season of Mandalorian.

Most Memorable Guest Appearances

Not every episode is stacked with celebrities like in the recent episode that starred Jack Black and Lizzo as prosperous leaders of Plazir-15 but The Mandalorian has shared screen time with some heavy hitters (other than Christopher Lloyd) that have played some significant roles before appearing in a Star Wars spinoff series.

Pedro’s Mandalorian is the galaxy’s most charming bounty hunter and he makes many friends and enemies during his adventures. Let’s take a look back through some of the memorable guest appearances from this Disney+ award winning show.

1 - Werner Herzog: The Client, an empire loyalist played by Werner Herzog that hires Mando to kidnap “The Child” as it was known in early episodes. The actor, screenwriter and pioneer of cinema surprised many fitting so well into this fantasy genre.

2 - Nick Nolte: Another Hollywood celebrity was present in these early episodes as the voice of Kuiil. Nick Nolte helps Mando by training him to ride a Blurg. Impatient with his progress, Mando attempts to give up but Kuiil reminds him that his ancestors were known for riding the mythesaur. Is that an Easter egg? Maybe the creators are just obsessed with taming giant beasts.

3 - Carl Weathers: Those early episodes were jam packed with stars as Disney showed the audience that they were dedicated to the success of this show. Carl Weathers appeared in episode 2 in a supporting role as Greef Karga, who goes against Mando before reforming and becoming a great ally to Din as the series progresses.

4 - Amy Sedaris: Other early appearances saw SNL star Amy Sedaris develop a heart warming relationship with Grogu as Peli Motto, a sketchy mechanic who has served as Din’s confidant, inspiration and occasional babysitter.

5 - Ming-Na Wen: As the Mandalorian really started to hit a groove with critics they were presented with another gift in the form of Fennec Shand, a mercenary and assassin.This important character went on to take on a new life in the Boba Fett show. Ming-Na Wen has become a favorite of many fans since her successful role as Agent May in Marvel’s Shield, another Disney property.

6 - Taika Waititi: The Disney/Marvel connection may have brought Taika Waititi to voice IG-11. Although not a full appearance, the stories containing IG-11 were quite moving and the impression this character made must have driven the creative decision to bring IG-11 back in season 3 and hopefully season 4 as well.

7 - Bill Burr: Some actors seem like a no-brainer but other actors may have you scratching your head on the decision making process like when they cast Migs Mayfield. I don’t think anyone expected Bill Burr to appear on the show but probably even less people predicted that his role would have been so iconic as Bill Burr remains one of the few beings who truly “know” the real Din Djarin.

8 - Giancarlo Esposito: As the nefarious Moff Gideon it is clear to see why so many shows have chosen this amazing actor to play the most diabolical character. His performance in this role is reminiscent of the early Darth Vadar appearances. He has definitely earned his right to wear a black spacesuit and wield a Dark Sabre.

9 - Rosario Dawson: Star Wars fanatics were anxiously awaiting seeing a live action Ashoka Tano after the character became a fan favorite from the animated series Star Wars: The Clone Wars. The prospect of Grogu being trained by a Jedi Master is very exciting. We hope this is in the works for the future of the Mandalorian or the Asoka Tano series.

10 - Mark Hamill: The most memorable guest appearance had to be when the original Jedi apprentice, Mark Hamill made his way to rescue Grogu from Moff Gideon’s ship. Who better to guest star than the fan’s most beloved actor and savior of the universe, Luke Skywalker. There was a lot of hype leading up to this episode and it was a special moment for the show and the Star Wars franchise to bring these two stories together in such an exciting way.

The show’s writing doesn’t require a star studded cast but with the Star Wars name and quality of the show the creator’s must have a great time placing the perfect person for each portrayal. I can’t wait to see who’s going to be the next to surprise me in the next season of the Mandalorian. Whether it is a friend or foe I know it’s going to be something you won’t want to miss.

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Written by Matthew Timpanelli

Mandalorian Supporting Characters

0 There is already much lore that exists in Star Wars canon that it leaves even more that can be expanded on. You will find that Disney’s show The Mandalorian does well to identify opportunities where the inclusion of a classic character would delight a die hard fan, or find an opportunity to create a brand new character that would suit a new audience.

The medium of streaming service is a great place to more deeply explore a world through a high budget streaming series. Fans have watched it unfold over the course of 3 seasons since the launch of Disney+ brought The Mandalorian as its shining example of what the new service could do. It took some traversing the galaxy, but fans can finally start to explore Mandalore, the mysterious world waiting to get its spotlight since Boba Fett impressed everyone with his fancy space armor in the 1978 Star Wars Holiday Special. During Din Djarin’s adventures he helps, meets, and receives assistance from many interesting characters. The most famous being Grogu, the foundling who was once the mark of this morally guided bounty hunter. The two created a bond that has inspired Din Djarin to be more righteous and has made him more than just a skilled warrior. It has made him a hero. In this heroes path we have been fortunate to tag along as this Mandalorian visits some of the most interesting characters the Star Wars galaxy can produce.

Since we already mentioned him, Boba Fett just had to be included in this series. The writing staff did well to honor the important character by having Temuera Morrison, who stars as Boba, introduce the Book of Fett series from within this one. This epic guest appearance now could live on and expand within its own space, which is another exciting prospect for the die-hard fans of the Alpha clone from Kamino.

If Boba isn’t your thing but you really admired his attire, perhaps you were a fan of Cobb Vanth. Mando runs into him in Mos Pelgo and notices the armor which started the whole thread to Boba Fett. But what he found in Cobb Vanth was a character who stood on his own from the armor he once donned. He wasn’t just a Boba Fett wannabe, he was a true hero. He stood up for his people and most importantly for what’s right. This amazing character, played by Timothy Olyphant has been one of the most memorable ones in this series as well being in one of the most memorable moments in the Book of Fett when he was shot in cold blood by Cad Bane.

Another great crossover character was Fennec Shand, who was a formidable challenger that went against Mando and lost. Fennec played by Ming-Na Wen was left for dead by Din but instead was picked up by Boba Fett to continue this strong character’s future in both series.

But The Mandalorian doesn’t rely on Boba Fett for garnering the audience’s interest. They have many of their own characters that live comfortably within this series alone and others that are branching off into a series of their own. Of course we are talking about Ahsoka Tano, played by Rosario Dawson, and the spinoff series she will star in. It was only one episode, Chapter 13 “The Jedi”, where we got to see this Clone War legend in the flesh but it was enough to create a lot of anticipation for the story of another world within Star Wars waiting to be told.

Who knows what other plans are in store for other characters to have their own spin-off? The fans seem to enjoy Bo-Katan’s appearances and this last season would be a great foundation for the character to develop into its own separate story as Din focuses on Grogu’s training. Katee Sackoff has stolen the stage in the last season, becoming the true leader of the unified Mandalorians. I don’t think anyone would protest seeing Bo-Katan fight more for her homeland using the newly acquired Dark Sabre.

On second thought, Giancarlo Esposito might be envious that someone will continue to wield the sabre beside him. No one is saying he didn’t do a great job with it, but as Moff Gideon he may have picked the wrong side. I could only hope that the show continues to find more compelling enemies to throw Din’s way. Moff has some giant darthlike boots to fill.

Elia Kane as Moff’s secondary antagonist showed how deceptive she could be as she makes her way back into power. It will be interesting to see what role she plays as the series moves forward from a failed Moff Gideon who appears to fall in the final episode of season 3.

She showed us her loyalties were clearly aligned with the former galactic empire as she betrayed Doctor Pershing within the amnesty program. Pershing, a character who battled with the morality of his actions while working for the empire may not have been a good guy but in Star Wars, as we have seen with Anakin Skywalker, you never know on which side a character will end up.

Viewers enjoy a good morally ambivalent character as well, which the Lucas franchise is filled with. The galaxy is plagued with fallout from conflict and although we know the difference between bad and good (Sith and Jedi), it is hard for the characters within the story to identify which direction to follow. This survival of the fittest mentality is prevalent throughout, so we don’t blame those like Migs Mayfeld for betraying Din early on. We expected it from someone like Bill Burr, who admittedly was not a Star Wars fan. But even he can be redeemed as he finds himself being more homogenous with Star Wars’ compelling forces. He may not be force sensitive, not many are in this show actually, but it seems that you don’t need to be a jedi to be something special.

I find many of the normal everyday people who help Din Djarin find themselves trusting him and his cause and are willing to go out of their way for him and Grogu. As many people are fending for themselves there are others willing to put themselves in harm’s way to do what is right. This is an early theme explored by Nick Nolte as Kuiil. Kuiil is a wise man who has seen and been through a lot. At the risk of becoming a target of the former empire or just putting himself in general danger aligning with Mando he does everything he can to ensure Mando is able to complete his mission. There is a great sense of generousity through the show that seems to represent the character’s belief in karma that is so prevalent in the message of Star Wars.

Many will give what they can but not everyone will take up arms beside Mando like Cara Dune. Not sure if she desires justice or the adrenaline from battle but nevertheless she is there to fight when there is an insurmountable conflict waiting. She thirsts for war but the audience can sense her reasons are more than that hunger. Without knowing it Din leads a war against the forces of evil and when presented the choice you will find his friends will always stand behind the Mandalorian creed.

This is the way, as it is stated many times almost religiously through the show. Din is constantly keeping himself in check to make sure he follows what he believes in and what the Mandalorian Code allows. There are certainly times when he feels confused. That is when he goes to see The Armorer, She represents Mandalore and the way as Din knows it. On many occasions he seeks her talents, repairs, and guidance as she fills this role as a space paladin of sorts. She leads Din’s sect of Manalorians that adopted him. Her followers are many well armored companions who also fight with Din to ensure justice throughout the galaxy.

Jon Favrea himself voiced one such character that goes by the name Paz Vizsula (now voiced by Tait Fletcher). He’s the Mandalorian with the giant gun. You will probably remember him because you wondered how hard it was to carry all that metal and you were curious what sort of physical specimen must be beneath all that Beskar with the ability to maneuver it in the manner he does.

The topic of impressive weaponry begs to mention IG-11. This loyal robot voiced by Taika Waititi seems to be able to anticipate any threat and immediately swivel and twist to thwart it. This early Mando sidekick was the reason Din was able to rescue Grogu from Moff Gideon’s evil clutches by sacrificing himself.

IG-11 is far from the only robotic companion. R5-D4 has been crucial to Din Djarin’s team. His reluctance to enter dangerous circumstances makes the droid charming while providing a bit of classic Star Wars humor. This is a great throwback to the relationship between C3P0 and Luke in the early movies but as we have learned these droids always follow through despite their hesitation and save the day.

As rebellious as Din’s comrades might be, they don’t really fall into the actual rebellion forces or the new order of things with the new republic. They have had their eyes on him as he has had a few run-ins with Carson Teva. At one time he was pursued as a criminal but the character played by Paul Sun-Hyung Lee senses something about Din that convinces him that it is worth cutting the Mandalorian a bit of slack.

Something a fellow pilot like Captain Teva may understand is the bond between man and craft. Early in the series before Din makes so many acquaintances, one can see that Mando and Razor Crest shared something special and the audience witnesses the loss Mando must feel when it is destroyed in Chapter 14 “the Tragedy”. As heartbreaking as it was, it was also that much more rewarding when Peli Motto was able to play matchmaker with Din with the N1 Starfighter, what seemed like two lost souls finding eachother at the perfect time.

The series has had its share of giant monsters like the krayt dragon that Din helped the freetown people defeat or the mudhorn that Grogu tamed, but one beast that stands out towering above them all is the Mythosaur. This incredibly elusive character may have only had a few actual seconds of screen time but its mere existence adds so much to the Mandalorian mythos that it helps you understand why The Mandarloians are so dedicated to their rituals and makes you want to join them to follow their way.

Blockbuster Movie Issue

Gran Tourismo

This issue was full of previews of movies coming out in 2023.

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Written by Matthew Timpanelli

Bringing Gamers to the Spotlight

Have you ever gotten a bit of grief from your parents when you came home from school and made a b-line to your favorite console to spend hours of homework procrastinating fun playing video games? Have your teachers looked at you cross eyed when they find out that you spent all weekend hunting checkpoints on the expert level track on the latest driving simulator? If you are anything like me, this was a common occurrence. Back then my mom used to say I was in La La Land because I was hard to communicate with once I had a controller in my hand. My dad would have to sit me down at the kitchen table and discuss priorities while he bit his cheek trying to hold back his disappointment in me. I didn't have any argument to defend myself and no reference to show that playing video games can be a fruitful and worthwhile endeavor.
My parents have come quite a long way in accepting and understanding the importance of video games. My Mom eventually was able to distinguish a Nintendo Entertainment System from a Sony Playstation and I was able to convince them that playing video games was fun, educational, and often purposeful as I have used much of what I learned from games in my own professional career in designing experiences. But Gran Tourismo, one of the most popular car racing games today, had been working on proving this point since Lucas Ordóñez won the first GT Academy competition in 2008.
In 1997 Polyphony Digital and Kazunori Yamauchi created a video game like none other in its class. Sure there were other racing games before like "The Need for Speed" in 1994 on the 3DO system, Sega's "Daytona USA" or "Ridge Racer" which was also on Playstation. But something about Gran Tourismo placed it in a league of its own, especially as the franchise continued to evolve and refine its gameplay over the years. Gran Tourismo included something that resonated with gamers who enjoyed not only simulated racing but those who also collected licensed IP products. The realism was really what made this game stand out and the amount of high quality game add ons and unlockable items made the game addictive to both gamers and car enthusiasts. The game gives players a sense of achievement as they test their skills against other players in a safe place without the risk of performing on an actual track traveling at mind boggling speeds in a hunk of metal.

In the documentary "Kaz: The Virtual Divide" we can learn that the creators were dedicated to understanding all the aspects of racing to architect a close to perfect recreation of the experience. It was the dedication to replicating the feeling of driving that interested Kazunori, and his work paid off as it is proven that players can take what they learned from playing the simulation into the real world. This was the case with Lucas Ordóñez in 2008 when he won the GT Academy competition and was rewarded by driving for Nissan at the GT4 European Cup and in 2011 as the famous Le Mans 24 Hour race where he and his team earned a podium spot coming in second. Him and others proved that video games can properly train drivers enough to prepare them for the real thing. It may have not been as surprising for Kaz himself who has stated in the aforementioned documentary that he himself learned to drive race cars by playing his game. The GT movement, as Kaz describes, was something he had intended to create with Gran Tourismo. Early on he imagined that the game could achieve these far fetched goals and as GT Academy produced professional race car drivers, a dream of his became a reality.
Perhaps this is not so surprising of a feat today. Video game systems can now simulate much of our real life so well that it is hard to tell the difference on a 65 inch high definition screen. The attention to detail on the aesthetics of the game are clearly apparent and have influenced car culture as many who grew up playing these games would later be car consumers, mechanics, and even race car drivers. However, this is only one of the reasons for the quality of the experience. Kaz worked for years to develop what became Gran Tourismo beginning with "Motortoon Grand Prix" which purposely had been designed to appeal to people who were used to cartoony 8 bit graphics. The driving mechanics however were a focus early on and the work that started then probably were what made Gran Tourismo so special when Kaz was able to produce something without pressure from Sony executives looking for something akin to Mario Kart. It was this passion of all the aspects of the game like drift and the obsessive attention to detail in each iteration that has brought us to place where a fully immersive AR/VR experience could be simulated flawlessly not only visually but at its core.
This shows how impressive Gran Tourismo was, it was realistic enough for young gamers to use this effectively as a learning tool more than a decade ago when we did not have adequate technology to fully simulate driving. In the upcoming movie Gran Tourismo, starring Archie Madekwe as Jann Mardenborough–a young man who won GT Academy competition in 2011 at the age of 20– there is much focus on how people denied the possibility of a simulation to properly train someone in such a complex task, especially at the level of a professional. However, the academy has proven time and time again that it can produce drivers who are fit to stand beside other racing stars on the podium of Le Mans, as many of these GT Academy graduates have done. Jann's story is not all success and checkered flags though. He has had to fight through the guilt of a failure that resulted in tragedy when he crashed on his favorite course Nürburgring in Germany, which killed a spectator. Jann, despite the setback, acted like a true professional when he returned to the track a week later. While the movie may not be representing a perfect scenario, it represents a true depiction of what an average racer's journey is like. This makes perfect sense for Gran Tourismo who painstakingly made sure to create a game experience as close as possible to reality.
According to gtplanet, Kazunori Yamauchi shared some of the motives for the creation of this movie. During a roundtable interview he states, "It(the movie) will definitely be an opportunity for those people who aren't interested in cars to find out about Gran Turismo". The movie has some big stars like Orlando Bloom who plays Danny Moore (based on the GT Academy founder Danny Cox), David Harbour as Jann's trainer Jack Slater, Geri Halliwell (Ginger Spice) as Jann's mother, and Djimon Honsou as Jann's father. The cast should be able to draw some general fans of drama and fans of video games and cars can enjoy some fantastic action and cinematography as the movie looks to be as beautifully done as the game that inspired it. All these things combined with a fantastic story about what drives us to beat the odds in the face of mass criticism should pay off for Sony and movie goers alike. The motion picture may not focus on the dedication to the craft that makes the game so unique, but it signifies a massive shift in our society as more movies are made from video games bringing additional spotlight to the importance of the medium as a whole, and to show how video games have become intertwined with many institutions as it continues to expand.
Race car driving isn't the only area where video games have been used to train people. The Army Game Studio created the "America's Army" video game which was created to help aid in U.S. Army recruitment. The U.S. government may have taken some inspiration from GT Academy here when they realized that FPS (First Person Shooter) games could be a good way to find and garner interest in using some of those virtual skills to help defend their country. Similarly, the Army Game Studio had also worked with NASA to create "Moonbase Alpha" which was meant to encourage interest in space exploration, according to Nasa.gov. I expect more games to be used in this way and perhaps at some point could replace the need for the transition to a real life profession as esports competitions are growing in popularity and recognition. Reuters states, "BLAST and Fortnite are teaming for a third straight year to hold the 2023 Fortnite Champion Series (FNCS), with players competing for a combined prize pool of $10 million." This isn't even the largest prize pool expected this year (2023) and we can expect this to continue to rise as brands will look to take advantage of this popular trend. The Sony movie should also help push this forward as well giving further validation that gamers have skills that are on par if not better than your average sports star.
I just hope my parents are ready to eat some humble pie when they go to see this movie which marks a major blurring of the virtual divide. It is a bit late for me to become an esports to real-life sports star but you can bet that I will be cheering them on from my couch while I'm trying to earn some extra cash grinding out some other game offering some sort of rewards. I hope to see more institutions like GT Academy form after accepting the undeniable truth that video gaming is an opportunity that shouldn't be squandered or squashed because of the stereotypical criticisms of the industry and the gamers themselves. I expect Gran Tourismo to be mentioned on many occasions by young aspiring esports players convincing their loved ones to support them as they want to purchase the latest game like Gran Tourismo, enter an international esports competition, or dedicate their life toward a virtual profession.

Tech Articles

Slant News

Published an article in the Future section on Slant News back in 2016.

How Video Games Will Prepare You For Your Digital Future

Written by Matthew Timpanelli

Navigating the digital virtual space of the near future

It has become a popular trend in recent entertainment, media and culture in general. Katmiss inspired archery lessons with the Hunger Games movies and books, Super Heroes like Green Arrow and Hawkeye on television drawing attention to the ancient art of target practice. Some may have thought we would outgrow this prehistoric endeavor as it has been outdated with the presence of modern technology. Nonetheless we have it present today and with no sign of its expiration.
Shooting seems barbaric and the topic of gun control can get very hairy. Every time a school shooting happens people want to "point" a finger at someone or something and always accuse video games for the cause of horrific acts of individuals. I have even myself had to contemplate it because I liked to play Unreal Tournament way back when that came out and I always enjoyed the Terminator arcade games and even shooting a gun for fun when I had the chance. But for me there was never a connection between murder and the act of shooting. I once got reprimanded by my neighbor when I ignorantly was making a racket by tossing stones at a jar for fun. It has always just been something I do for fun. Who doesn’t try to toss a piece of paper into the garbage can from across the room. It is instinct.
Well I am here to tell you that this argument of violence being related to video games will soon be laid to rest. It will only take a little more time for everyone to see that the future will largely be gamified.
The ones reshaping this world grew up as I did playing duck hunt and other video games without connecting it to the real act of destroying a living organism. We never felt guilt when playing and we never should have. This is because if you break it down these games were just different ways of interacting with the computer. And this is very important because as games evolved from 2d side scrollers to 3d worlds, new interactions were needed to be developed other than the standard push a button.
Now we are at a major transition in technology once again. We are moving from interacting on a flat screen to interacting with a 3 dimensional virtual world. To make decisions and actions a user will have to aim and select much in the same way a Call Of Duty player skillfully eliminates another player from an online competition. Pretty soon everyone will be pointing and shooting to navigate around a digital space, selecting products from a digital showcase and just generally interacting with the internet.
The more advanced shooters will have an easier time completing tasks and will sit back and laugh at those who mocked them for wasting their time camping out in virtual towers and sniping their friends for fun. They will be ahead of the curve while the ones resistant to change will feel out of sorts trying to manage their online accounts in a totally immersive experience.
Smartphones are the past and wearable tech is the now. Holograms will digitally accompany users as they play out their tangible life and those archery lessons will bear their fruit as hand eye coordination becomes more and more important.
All of this has helped me to refrain from being too judgemental about the younger generations hobbies and priorities. I just keep telling myself that maybe they know something I don’t or more likely maybe they are just doing what comes natural to them. And who can blame people for that?

The Daily

Smart Homes

Article Cover Art

Layout Design and Article Written by Matthew Timpanelli

‘Garbage Warrior’ redefines housing with his ‘Earthships’

No these aren’t images from Curiosity on Mars. These are sustainable houses from projects that have been popping up in places like New Mexico and Arizona. Michael Renyolds is a brilliant architect with a great plan for alternative housing. His “Earthships” transform solar and wind energy into usable energy for the home, eliminating electric bills. They also keep a stable temperature by the use of thermal heat which is created by using tires for the main retaining walls dug into the ground. The house is also positioned with windows facing south to receive the most sunlight during the winter and least sunlight during the summer which coupled with the thermal heat and built in ventilation systems eliminate the need for heating and cooling units. These windows also provide you the opportunity to grow your own food that is fed by a “Grey water system”. The “Grey water system” collects rainwater into cisterns which feeds filtered water to showers, sinks and other household appliances requiring purified water. The drainage from showers and sinks go to the planters and toilets which then gets drained into a waste management system that creates compost. Also, most of the structure of their houses are built with recycled materials (cans, bottles, tires) minimizing the cost of materials.

Art Articles

Art Editorials

Unpublished.

Dada

Written by Matthew Timpanelli

Dada

Are all these artists like Duchamp just jealous that their hard work was ignored by critics and art lovers? First attempts at breaking into the scene fell flat and they were motivated to make artistic statements by shocking their audience. It worked for Duchamp and continues to work for many artists today.

Look at Jeff Koons, aesthetically his work is odd, unattractive and uncomfortable. His character may be more interesting than his work and he has made several attempts to mock the art world that seems to eat it all up. Yet he has made his living and art empire with this technique and now is the most celebrated modern artist today. Is he still mocking the scene or is he just giving them what they want? What about any other artist who intends to bring their art to the masses? Has anti-art now evolved into anti-anti-art or pro-art? If Duchamp really wanted to expose the art world for being shallow then why was it that he was so desperate to be accepted by it?

Maybe the answers are not important and we can look back at art history and laugh at what has taken place since Elsa protested the art world by submitting "The Fountain" partially as an act of feminism. We have all been showered in Dadaism since and it doesn't seem to be slowing down. Koon's works are sold for record high amounts and other artists make their mark by taking a big gulp of inspiration from R. Mutt. Real amazing work is often overlooked because it lacks the awe effect the critics and art enthusiasts are hungry for.

Entering a modern art exhibition may seem like a masochist's dream and perhaps that is what Art was meant to be all about. Not to gaze upon works of flawless beauty and balance but to expand your mind into accepting what was unthinkable, repulsive and chaotic. Maybe the aesthetically pleasing was great for the renaissance era when they were representing their perfect world but for us, we need to represent the world as it is today. Artists creating flawless brushstrokes and forms are ignoring what present day life is like.
The definition of art has changed and if you want to see it change back to what it once was then we need to change ourselves. We need to stop the jealousy, the hate, the ignorance and other negative traits that make up the majority of our personalities and everyday actions. We will continue to be inspired by urinals and feces and whatever else we are trying to ignore about ourselves.
Sources:
1 - http://www.scottishreviewofbooks.org/index.php/editorsblog/entry/how-duchamp-stole-the-urinal
2 - https://news.artnet.com/art-world/duchamp-fountain-dispute-2379304

Urban Art

Written by Matthew Timpanelli

Making a statement with art

I grew up in NYC in the 80s, the days when hip hop was being introduced to the world and with it, urban culture. That meant a boom box on your shoulder, adidas shell tops on your feet, stylish sweatsuits to breakdance in and turntables in place of a band. These things were what made New York unique in the 80s. Along with all this is graffiti. Artists around the city were spray painting trains, walls and whatever else was most viewable to the public. The artwork consisted of an artist's alias, a phrase, a cartoon character or a mix of all these. What was this artistic phenomenon and where did it come from? To find out we must look to our ancient past. Artists have been painting on walls dating way back to when mankind sought shelter in caves. Murals, weather it be made for expression, archiving, or just impulse survived throughout history evolving into a weapon that the artist can wield against tyranny and injustice. Even today street artists such as Banksy have maintained this tradition with his street art. Politics and Art have been entwined together in many ways. Governments can use art to influence the people, much like religious art inspires people to follow the "word of God". But, propaganda isn't the only way to influence the public. The impressionist movement was deeply involved in politics and many of our cherished classic artists were not just interested in expressing who they are, where they were or what they are interested in but they were creating art to expose corruption and influence people to rise up against authoritarian systems. It is an age old battle of the rich against the poor and the artist is the voice of a movement. While the graffiti of the 80s may have been less of a political statement than the artists of the "Salon's" paintings, today we see street art which was once disregarded as vandalism now getting significant attention as political statements. In its early stages, Shepard Fairey's "Andre the Giant has a posse" project mocked politics, ironically his design of Obama became propaganda giving people false hope. He now runs a clothing label called "Obey" that profits from the ideas written about in this article. He pokes fun at his own fans while at the same time bringing awareness to the way the media influences the public. Street Art has evolved a lot in recent times. It's popularity has grown and the interest in the works and the artists who created them have crossed into mainstream art. Pieces of Banksy's work go for millions and galleries are full of artists who were inspired from the rebellious hip hop generation. The lines between art and graffiti have faded as many of the best graffiti artists are commissioned to do murals and government funded programs have artists creating new works of art in public spaces. Banksy's art while at first glance appears as an elaborate prank and his obscurity lends to the idea that his message is rebellious. And while certain works are clearly focused on the oppressive government and the absence of certain freedoms, others can be directed back at society and even at himself as he did with his movie "Exit through the gift shop". Banksy and Fairey now both profit handsomely on the merchandise they produce which makes their message less significant. Their popularity transformed them into what they once mocked and it is hard to tell if their motivation is for revolution or for monetization.

Music Review

Somniscope review

Somniscope

treasured seconds

Somniscope "Treasured Seconds"

Somniscope blesses us with a short EP of sound and imagery that is stunning to say the least. Thier exploration of the audio/visual takes you on a fantastic voyage like bits of data being transferred from "TX" to "RX". Their ideas are subtle at times but its easy to see how they have worked hard to mesh both the sound and landscapes into a completely new dimension. Upon viewing/listening to the EP you are reminded of that time when you realized that the music you are listening to and your surroundings have completely become indistinguishable from eachother in a harmonious coincidence. But this is no mistake. They often have great ideas, such as playing sound and video together, reversing it, and looping it like in "set.rise". These music videos make you want to discover a world out there where music and life itself affect eachother in a way that is more visible. If you were able to see how sound affects molecules Somniscope would be there composing every movement and projecting it to the curious viewer. All packaged together into a short a/v experience to be easily accesible over the internet this short EP is more than just an average release. It is conceptual art that belongs in a museum. I will be looking foward to a longer release from the two artists from Somniscope in the future.

PMAD review

Phillip Madness - Cicadas

Andrew Lyons, a long time Soulseek Records contributor, brings to us his debut SUAL release. Normally recording as Automated Reason(soulseekrecords, idtv.net) and Brotherhood of the Drill(binkcrsh), this piece presents us with his new moniker (Philip Madness) and is quite different from his previous works. The listener would have trouble identifying these songs as being made by the same producer in the same decade, which shows pmad's versatility. Nonetheless, it fits comfortably into the ambient genre resembling the likes of Biosphere and Stars of the Lid. Soft field recordings crescendo into spirals of musical soundscapes that send the listener into a trance, while keeping you focused on the next transition. Faintly heard feedback and guitar experimentation adds to the experience as if part of nature. The composition of the album slowly meanders into its many elements and meshes them together with subtle intricacies. After listening to this, one becomes more aware of his or her surroundings and can appreciate life's vibrational essence as if seeing from a new perspective. With Cicadas, you can now hear the world through the ears of Philip Madness

check it out!